Scientific Publications

 

 

 

Journal articles

 

L. Turchet and M. Barthet. Co-design of Musical Haptic Wearables for electronic music performer's communication. IEEE Transactions on Human-Machine Systems, 2018 (In press).

L. Turchet. Smart Musical Instruments: vision, design principles, and future directions. IEEE Access, 2018 (In press).

L. Turchet, C. Fischione, G. Essl, D. Keller, and M. Barthet. Internet of Musical Things: Vision and Challenges. IEEE Access, 2018 (In press).

L. Turchet, A. McPherson, M. Barthet. Real-time hit classification in a Smart Cajón. Frontiers in ICT, 5:16, 2018.

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DOI: doi.org/10.3389/fict.2018.00016

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L. Turchet, A. McPherson, M. Barthet. Co-design of a Smart Cajón. Journal of the Audio Engineering Society, 66(4), 220–230, 2018.

DOI: 10.17743/jaes.2018.0007

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L. Turchet, I. Camponogara, F. Nardello, P. Zamparo, and P. Cesari Interactive footsteps sounds modulate the sense of effort without affecting the kinematics and metabolic parameters during treadmill-walking. Applied Acoustics, 129, 379–385, 2018.

DOI: doi.org/10.1016/j.apacoust.2017.08.021

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L. Turchet, D. Zanotto, A. Rodà, S. Minto, and S. K. Agrawal. Emotion rendering in plantar vibro-tactile simulations of imagined walking styles. IEEE Transactions on Affective Computing, 8(3), 340-385, 2017.

DOI: 10.1109/TAFFC.2016.2552515

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L. Turchet, D. Moffat, A. Tajadura-Jiménez, J. Reiss, and T. Stockman. What do your footsteps sound like? An investigation on interactive footstep sounds adjustment. Applied Acoustics, 111, 77-85, 2016.

DOI: 10.1016/j.apacoust.2016.04.007

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I. Camponogara, L. Turchet, M. Carner, D. Marchioni and P. Cesari. To hear or not to hear: sound availability modulates the sensory-motor integration. Frontiers in Neuroscience, 10(22), 1-7, 2016.

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DOI: 10.3389/fnins.2016.00022

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L. Turchet and A. Rodà. Emotion rendering in auditory simulations of imagined walking styles. IEEE Transactions on Affective Computing, 2016 (In Press).

DOI: 10.1109/TAFFC.2016.2520924

L. Turchet, S. Spagnol, M. Geronazzo, and F. Avanzini. Localization of self generated synthetic footstep sounds on different walked-upon materials through headphones. Virtual Reality, 20(1), 1-16, 2016.

DOI: 10.1007/s10055-015-0272-6

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L. Turchet. Designing presence for real locomotion in immersive virtual environments: an affordance-based experiential approach. Virtual Reality, 19(3), 277-290, 2015.

DOI: 10.1007/s00221-014-4104-9

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L. Turchet. Footstep sounds synthesis: design, implementation, and evaluation of foot-floor interactions, surface materials, shoe types, and walkers' features. Applied Acoustics, 107, 46-68, 2016.

DOI: 10.1016/j.apacoust.2015.05.013

L. Turchet and Roberto Bresin. Effects of interactive sonification on emotionally expressive walking styles. IEEE Transactions on Affective Computing, 6(2), 152–164, 2015

DOI: 10.1007/s00221-014-4104-9

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L. Turchet, Ivan Camponogara, Paola Cesari. Interactive footstep sounds modulate the perceptual-motor aftereffect of treadmill walking. Experimental Brain Research, 233(1), 205–214, 2015.

DOI: 10.1007/s00221-014-4104-9

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L. Turchet. Custom made wireless systems for interactive footstep sounds synthesis. Applied Acoustics, 83, 22–31, 2014.

DOI: 10.1016/j.apacoust.2014.03.005

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L. Turchet and S. Serafin. Semantic congruence in audio-haptic simulation of footsteps. Applied Acoustics, 75(1), 59–66, 2014.

DOI: 10.1016/j.apacoust.2013.06.016

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L. Turchet, S. Serafin and P. Cesari. Walking pace affected by interactive sounds simulating stepping on different terrains. ACM Transactions on Applied Perception, 10(4), 23:1–23:14, 2013.

DOI: 10.1145/2536764.2536770

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L. Turchet, P. Burelli and S. Serafin. Haptic feedback for enhancing realism in walking simulations. IEEE Transactions on Haptics, 6 (1), 35–45, 2013.

DOI: 10.1109/TOH.2012.51

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L. Turchet and S. Serafin. Investigating the amplitude of interactive footstep sounds and soundscape reproduction. Applied Acoustics, 74 (4), 566–574, 2013.

DOI: 10.1016/j.apacoust.2012.10.010

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L. Turchet and S. Serafin. Temporal and amplitude aspects in sonically simulating walking over bumps, holes and flat surfaces. Acoustical Science and Technology, 33(5), pages 1–10, 2012.

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R. Nordahl, S. Serafin, L. Turchet, N.C. Nilsson. A multimodal architecture for simulating natural interactive walking in virtual environments. PsychNology Journal, 9(3), pages 245–268, 2012.

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R. Nordahl, L. Turchet and S. Serafin. Sound synthesis and evaluation of interactive footsteps and environmental sounds rendering for virtual reality applications. IEEE Transactions on Visualization and Computer Graphics, 17(9), pages 1234–1244, 2011.

DOI: 10.1109/TVCG.2011.30

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Book Chapters

 

L. Turchet and M. Barthet. Smart Musical Instruments: Key Concepts and Do It Yourself Tutorial. Foundations in Sound Design for Embedded Media. (Ed. M. Filimowicz), 2019 (In press).

N.C. Nilsson, R. Nordahl, L. Turchet and S. Serafin. Audio-haptic simulation of walking on virtual ground surfaces to enhance realism. HAID 2012, LNCS 7468, pages 61–70, Springer-Verlag Berlin Heidelberg 2012.

DOI: 10.1007/978-3-642-32796-4_7

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L. Turchet, N.C. Nilsson and S. Serafin. Inside the boundaries of the physical world: audio-haptic feedback as support for the navigation in virtual environments. EuroHaptics 2012, Part I, LNCS 7282, pages 577–588, Springer-Verlag Berlin Heidelberg 2012.

DOI: 10.1007/978-3-642-31401-8_51

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N.C. Nilsson, R. Nordahl, E. Sikström, L. Turchet and S. Serafin. Haptically Induced Illusory Self-motion and the Influence of Context of Motion. EuroHaptics 2012, Part I, LNCS 7282, pages 349–360, Springer-Verlag Berlin Heidelberg 2012.

DOI: 10.1007/978-3-642-31401-8_32

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R. Nordahl, A. Lècuyer, S. Serafin, L. Turchet, S. Papetti and F. Fontana. Evaluation of multimodal ground cues. Walking with the senses - Perceptual techniques for walking in simulated environments, 2011.

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S. Serafin, F. Fontana, L. Turchet, and S. Papetti. Auditory rendering and display techniques. Walking with the senses - Perceptual techniques for walking in simulated environments, 2011.

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L. Turchet and S. Serafin. An investigation on temporal aspects in the audio-haptic simulation of footsteps. Time and Time Perception 2010, pages 101–115, Springer-Verlag Berlin Heidelberg 2011.

DOI: 10.1007/978-3-642-21478-3_9

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L. Turchet, S. Serafin, S. Dimitrov, and R. Nordahl. Conflicting audio-haptic feedback in physically based simulation of walking sounds. Haptic and Audio Interaction Design, pages 97–106, Springer-Verlag Berlin Heidelberg 2010.

DOI: 10.1007/978-3-642-15841-4_11

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R. Nordahl, A. Berrezag, S. Dimitrov, L. Turchet, V. Hayward, and S. Serafin. Preliminary experiment combining virtual reality haptic shoes and audio synthesis. Haptics: Generating and Perceiving Tangible Sensations, pages 123–129, Springer-Verlag Berlin Heidelberg 2010.

DOI: 10.1007/978-3-642-14075-4_18

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Conference proceedings

 

L. Turchet, F. Viola, G. Fazekas, and M. Barthet. Towards a semantic architecture for the Internet of Musical Things. In Proceedings of the IEEE Conference of Open Innovations Association (FRUCT), 2018 (accepted).

L. Turchet and M. Barthet. Jamming with a Smart Mandolin and Freesound-based accompaniment. In Proceedings of the IEEE Conference of Open Innovations Association (FRUCT), 2018 (accepted).

F. Viola, L. Turchet, F. Antoniazzi and G. Fazekas. C Minor: a Semantic Publish-Subscribe Broker for the Internet of Musical Things. In Proceedings of the IEEE Conference of Open Innovations Association (FRUCT), 2018 (accepted).

C. Rossitto, A. Rostami, J. Tholander, D. McMillan, L. Barkhuus, C. Fischione, and L. Turchet. Musicians' Initial Encounters with a Smart Guitar. In Proceedings of the Nordic Conference on Human-Computer Interaction, 2018 (accepted).

L. Turchet and M. Barthet. Ubiquitous Musical Activities with Smart Musical Instruments.In Proceedings of the Workshop on Ubiquitous Music, 2018 (accepted).

L. Turchet. Smart Mandolin: autobiographical design, implementation, use cases, and lessons learned. In Proceedings of the Audio Mostly Conference, 2018 (accepted).

L. Turchet. Some reflections on the relation between augmented and smart musical instruments. In Proceedings of the Audio Mostly Conference, 2018 (accepted).

L. Turchet. Hard real-time onset detection of percussive sounds. In Proceedings of the International Conference on Digital Audio Effects, 2018.

A. Stolfi, L. Turchet, M. Ceriani, and M. Barthet. Playsound.space: Inclusive Free Music Improvisations Using Audio Commons. In Proceedings of the International Conference on New Interfaces for Musical Expression, 2018.

L. Turchet and M. Barthet. Demo of interactions between a performer playing a Smart Mandolin and audience members using Musical Haptic Wearables. In Proceedings of the International Conference on New Interfaces for Musical Expression, 2018.

S. Skach, A. Xambò, L. Turchet, A. Stolfi, R. Stewart, M. Barthet. Embodied Interactions with E-Textiles and the Internet of Sounds for Performing Arts. In Proceedings of the International Conference on Tangible, Embedded and Embodied Interactions, pages 80-87, 2018.

DOI: doi.org/10.1145/3173225.3173272

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L. Turchet and M. Barthet. An Internet of Musical Things architecture for performers-audience tactile interactions. In Proceedings of the Digital Music Research Network Workshop, 2017.

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DOI: doi.org/10.26494/DMRN.2017.30583

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L. Turchet and M. Barthet. Envisioning Smart Musical Haptic Wearables to Enhance Performers' Creative Communication. In Proceedings of International Symposium on Computer Music Multidisciplinary Research, pages 538–549, 2017.

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L. Turchet, M. Benincaso, and C. Fischione. Examples of use cases with Smart Instruments. In Proceedings of the Audio Mostly Conference, pages 47:1–47:5, 2017.

DOI: 10.1145/3123514.3123553

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L. Turchet. The Hyper-Mandolin. In Proceedings of the Audio Mostly Conference, pages 1:1–1:8, 2017.

DOI: 10.1145/3123514.3123539

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L. Turchet, C. Fischione, and M. Barthet. Towards the Internet of Musical Things. In Proceedings of Sound and Music Computing Conference, pages 13–20, 2017.

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L. Turchet, A. McPherson, and C. Fischione. Smart Instruments: Towards an Ecosystem of Interoperable Devices Connecting Performers and Audiences. In Proceedings of Sound and Music Computing Conference, pages 498–505, 2016.

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L. Turchet. The Hyper-Hurdy-Gurdy. In Proceedings of Sound and Music Computing Conference, pages 491–497, 2016.

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L. Turchet. The Hyper-Zampogna. In Proceedings of Sound and Music Computing Conference, pages 485–490, 2016.

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D. Zanotto, L. Turchet, E. M. Boggs and S. K. Agrawal. SoleSound: towards a novel portable system for audio-tactile ecological underfoot feedback. Proceedings of the 5th IEEE International Conference on Biomedical Robotics and Biomechatronics, pages 193–198, 2014.

DOI: 10.1109/BIOROB.2014.6913775

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L. Turchet, R. Pugliese and T. Takala. Physically based sound synthesis and control of jumping sounds on an elastic trampoline. In Proceedings of the 4th Interactive Sonification Workshop, pages 87–94, 2013.

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R. Nordahl, N.C. Nilsson, L. Turchet and S. Serafin. Vertical Illusory Self-motion Through Haptic Stimulation of the Feet. IEEE VR 2012 Workshop on Perceptual Illusions in Virtual Environments, 2012.

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R. Nordahl, S. Serafin, N.C. Nilsson and L. Turchet. Enhancing realism in virtual environments by simulating the audio-haptic sensation of walking on ground surfaces. In Proceedings of the IEEE Virtual Reality Conference, 2012.

DOI: 10.1109/VR.2012.6180888

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L. Turchet and S. Serafin. A preliminary study on sound delivery methods for footstep sounds. In Proceedings of Digital Audio Effects Conference, pages 53–58, 2011.

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S. Serafin, L. Turchet, and R. Nordahl. Auditory feedback in a multimodal balancing task: walking on a virtual rope. In Proceedings of Sound and Music Computing Conference, 2011.

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R. Nordahl, S. Serafin, and L. Turchet. Sound synthesis and evaluation of interactive footsteps for virtual reality applications. In Proceedings of the IEEE Virtual Reality Conference, pages 147–153, 2010.

DOI: 10.1109/VR.2010.5444796

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L. Turchet, S. Serafin, S. Dimitrov, and R. Nordahl. Physically based sound synthesis and control of footsteps sounds. In Proceedings of Digital Audio Effects Conference, pages 161–168, 2010.

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L. Turchet, S. Serafin, and R. Nordahl. Examining the role of context in the recognition of walking sounds. In Proceedings of Sound and Music Computing Conference, 2010.

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S. Serafin, L. Turchet, and R. Nordahl. Do you hear a bump or a hole? an experiment on temporal aspects in footsteps recognition. In Proceedings of Digital Audio Effects Conference, pages 169–173, 2010.

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S. Serafin, L. Turchet, R. Nordahl, S. Dimitrov, A. Berrezag, and V. Hayward. Identification of virtual grounds using virtual reality haptic shoes and sound synthesis. In Proceedings of Eurohaptics symposium on Haptic and Audio-Visual Stimuli: Enhancing Experiences and Interaction, pages 61–70, 2010.

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L. Turchet, M. Marchal, A. Lècuyer, R. Nordahl, and S. Serafin. Influence of auditory and visual feedback for perceiving walking over bumps and holes in desktop VR. In Proceedings of the 17th ACM Symposium on Virtual Reality Software and Technology, pages 139–142. ACM, 2010.

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L. Turchet, R. Nordahl, A. Berrezag, S. Dimitrov, V. Hayward, and S. Serafin. Audio-haptic physically based simulation of walking on different grounds. In Proceedings of IEEE International Workshop on Multimedia Signal Processing, pages 269–273. IEEE Press, 2010.

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S. Serafin, L. Turchet, and R. Nordahl. Extraction of ground reaction forces for real-time synthesis of walking sounds. In Proceedings of the Audio Mostly Conference, pages 99–105, 2009.

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